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Subcategory: Toy or Game
Created On: 2021-01-27
Record Count: 5
- Media & Entertainment
- Games & Toys
- Entertainment & Recreation
- Sport & Leisure
- Cable TV
IPSCIO Report Record List
Below you will find the records curated into this collection. This summary includes the complete licensed property description so that you can review and determine if this collection covers the topics, technology or transaction type that is relevant for your needs. The full report will include all relevant deal data such as the royalty base, agreement date, term description, royalty rates and other deal terms. For reference, here is a sample of a full IPSCIO curated royalty rate report: Sample Report
IPSCIO Record ID: 28491
The Licensed Products: One interactive video gaming tangible good software product (â€œTitle Oneâ€), one sequel title (â€œSequel Titleâ€)(a title that is a sequel to a video game product released on a Licensed Platform (as hereafter defined) than its predecessor title was released on shall be deemed a Sequel Title) and, solely in the event of a Renewal Term (as hereafter defined), a third title based on and featuring stunts from the Show, made available commercially as separate single software products or games, which shall be branded with the Jackass Logo and feature certain of the Jackass Talent and which are limited to being played solely and exclusively in or on the following formats, media and categories of devices (hereafter, the â€œLicensed Platformsâ€): (1) Video Game Systems (CD/DVD electronic delivery format): Solely Sony Playstation II, Nintendo Game Cube and Microsoft X Box video game systems (CD format) and successor video game systems of the foregoing; provided, however, that such successor game systems are solely updated, next generation versions of the foregoing (e.g., Sony Playstation III and Microsoft X Box II). (2) Programmable LCD Hand-Held Systems: Solely Nintendo Gameboy Advance, and Sony PSP handheld video game systems and successor programmable LCD hand-held systems of the foregoing; provided, however, that such successor programmable LCD hand-held systems are solely updated, next generation versions of the foregoing (e.g., Gameboy Advance II). (3) Personal Computers Systems (CD-Rom electronic delivery format): certain personal computer systems (CD-ROM format) such as Apple, IBM and compatibles utilizing MS-DOS and/or Windows operating systems. ((1) through (3) collectively, the â€œLicensed Platformsâ€).
The Licensed Channels of Distribution: (1) Mass market general merchandise stores (e.g., Target and Kmart), club stores (e.g., Costco and B.J.'s wholesale), mass market toy stores (e.g., Toys R Us and KB), specialty toy stores (e.g., FAO Schwarz and Noodle Kidoodle), mid tier stores (e.g., JC Penny and Sears), department stores (e.g., May Company and Macy's), convenience stores whether independent or chain, book stores whether independent or chain (e.g., Barnes & Noble), college bookstores whether independent or chain, specialty/trend stores (e.g., Spencers and Gadzooks), music stores whether independent or chain (e.g., Musicland), video stores whether independent or chain, computer/electronics stores (e.g., Software Etc. and Electronic Boutique) and office Supply stores (e.g., Staples and Office Max).
IPSCIO Record ID: 28839
CIE hereby accepts from such Licensor, a worldwide, nonexclusive license to use such Licensorâ€™s Licensor Designated Marks in connection with the marketing and promotion of the Properties and the web assets related to the Properties.
Licensor Designated Marks: Caesars, Caesars Palace, Caesars Entertainment, Roman Head with Laurel Leaf, Harrahâ€™s, Horseshoe, Ballyâ€™s, Rio, etc.
Examples of branded games that include use of the Licensed Marks as the title or primary brand of the CIE Game:
â€œReal-Money Gamingâ€ means the offering, distribution, advertising, promotion and sale of any type of game, e.g., casino, bingo, poker, sports or sporting events, skill games, etc. played through Online Media in which real money is wagered on the outcome of the game. For the avoidance of doubt, games in which players can purchase virtual chips or tokens but real money is not wagered on the outcome of the game shall not be considered Real-Money Gaming.
â€œOnline Mediaâ€ means via any medium that allows remote access to game play in which a game is operated, including on the Internet, via satellite or other global communications network, on interactive TV, or on mobile devices such as mobile phones, tablets, or handheld gaming systems or any subsequent generation of products or services that support remote access to game play.
â€œPropertiesâ€ means the Bricks and Mortar Facilities owned, operated, controlled or managed by CEC and its Affiliates provided that if, at any time during the term of this Agreement, such Bricks and Mortar Facility is no longer owned, operated, controlled or managed by CEC or one of its Affiliates, it (and its associated web assets) shall cease to be a Property.
IPSCIO Record ID: 5694
IPSCIO Record ID: 28599
IPSCIO Record ID: 5694