Description
Category: Technology Licenses
Created On: 2022-04-28
Record Count: 3
Primary Industries
- Software
- Game
- Tool
IPSCIO Report Record List
Below you will find the records curated into this collection. This summary includes the complete licensed property description so that you can review and determine if this collection covers the topics, technology or transaction type that is relevant for your needs. The full report will include all relevant deal data such as the royalty base, agreement date, term description, royalty rates and other deal terms. For reference, here is a sample of a full IPSCIO curated royalty rate report: Sample Report
IPSCIO Record ID: 28489
Licensor grants to company the exclusive right to use, advertise, promote, produce, reproduce, translate, localize, merchandise sell and distribute the Product(s) in the territory for the retail stand-alone version in the Language on the Licensed Platform. Such right shall include the right to use all patents, designs, trademarks, copyrights and other intellectual property associated with the Product, solely for such manufacture, sale and distribution on the Licensed Platform.
Licensed Platform PC CD-ROM only. WPB shall remain free at all times during and after the term to use the technology and assets comprised within Product on the Licensed Platform in other games for the Platform and other platforms. This includes the right for WPB to develop and exploit sequel and prequels to the Product on the Platform and/or other platforms and the right to develop other versions of the Product for use on other platforms without (in each case) any limitation or any liability or obligations to the Company.
IPSCIO Record ID: 28475
El Matador is a third-person shooter for PC which puts players in the role of a DEA agent in the middle of a South American drug war.
Traditional Retail Channels, OEM, bundle exclusively Broadband, digital distribution non-exclusively
IPSCIO Record ID: 273419
Unreal Engine is a commercially available game engine. Unreal Engine has a complete feature set of graphical rendering, sound processing, and physics that can be widely adapted to fit the specific needs of a game developer that does not want to code its own engine from scratch.
The term Licensed Technology means the proprietary computer software program presently known as the Unreal Engine 3, as such program may exist for use with any and all video game platforms from time to time throughout its development and upon its completion and including all documentation pertaining thereto, all commercially available platform ports, and any improvements, enhancements, updates, fixes and other changes thereto which may, from time to time, at Epic’s sole option, be made available to Licensee or Epic’s licensees of the Licensed Technology generally and which are not marketed by Licensor as separate stand-alone programs (collectively, Upgrades). Licensed Technology shall not include Third Party Software.
The term Game shall mean a video game Licensee or its Affiliate commences to develop (or engages a contractor to develop) using the Licensed Technology at any time during the seven (7) years after the date of this Agreement, all adaptations of such game to any video game platform (whether or not developed by Licensee or its Affiliate, and regardless of when developed), all localized versions of such game (whether or not developed by Licensee or its Affiliate, and regardless of when developed), all patches to such game (whether or not developed by Licensee or its Affiliate, and regardless of when developed), and all Executing Level Packs and all Non-Executing Level Packs (whether or not developed by Licensee or its Affiliate, and regardless of when developed).
A Licensed Product means a version of a Game that contains any portion of the Licensed Technology.
The term Intellectual Property Rights shall mean any and all tangible and intangible and now known or hereafter existing (i) rights associated with works of authorship throughout the world, including but not limited to copyrights, moral rights, and mask-works; (ii) trademark and trade name rights and similar rights; (iii) trade secret rights; (iv) patents, designs, algorithms and other industrial property rights; (v) all other intellectual and proprietary rights (of every kind and nature throughout the world and however designated) (including without limitation logos, character rights, “rental†rights and rights of publicity or personality), whether arising by operation of law, contract, license or otherwise; and (vi) all registrations, applications, renewals, extensions, continuations, divisions or reissues thereof (including without limitation rights in any of the foregoing).