Description
Category: Technology Licenses
Created On: 2022-04-28
Record Count: 5
Primary Industries
- Software
- Medical Info
- Internet
- Content
- Mobile
- Consumer Electronics
- Security
- Device
- Media & Entertainment
- Telecommunications Equip
- Tool
- Broadcasting/Cable TV
- Video
IPSCIO Report Record List
Below you will find the records curated into this collection. This summary includes the complete licensed property description so that you can review and determine if this collection covers the topics, technology or transaction type that is relevant for your needs. The full report will include all relevant deal data such as the royalty base, agreement date, term description, royalty rates and other deal terms. For reference, here is a sample of a full IPSCIO curated royalty rate report: Sample Report
IPSCIO Record ID: 28241
Wireframe Express, Version 4.0
A COMPANY software product for constructing 3D models using photogrammetric means and containing the following software executable files
a. WFE40AB.EXE (the main executable program);
b. Wmerge.dll (a dynamic link library that merges wireframe components);
c. WVRX.dll (a dynamic link library that creates VRX user-interactive files); d. WL.dll and WF30QL.dll (dynamic link libraries that creates 'QuickLook' photorendered images);
e. and various support libraries including Ddeml.dll, Cmdialog.vbx, gauge.vbx, ikcoll6.dll, ikdsp16.vbx, ikeng16.dll, Lead51n.dll, Muscle.vbx, Spin.vbx, Spread20.vbx, Vbrun300.dll and Ver.dll.
VRX04.EXE — A real-time, user-interactive rendering viewer that is based on the Argonaut Brender game engine. This viewer can display wireframe models, surface models and phototextured models in standard 3D perspective views as well as stereoscopic 3D that convey depth perception when viewed through red-blue glasses.
Assign3.dll — A software module that has yet to be incorporated in commercial products, but has the following operating characteristics a utility for assigning a 'generic wireframe model' to a photograph by means of assigning three known 3-dimensional locations on the generic model to three 2-dimensional perspective projection image points of that same object.
Assign4.dll — A software module that has yet to be incorporated in commercial products, but has the following operating characteristics a utility for fitting (by assignment and scaling) a 'generic wireframe model' to a photograph by means of assigning four known 3-dimensional locations on the generic model to four 2-dimensional perspective projection image points of a similar object, thus creating a patient-specific wireframe model.
US Patent#, Title/Description
6,037,971 — Methods and apparatus for the creation and transmission of 3-dimensional images 2 claims. Three-dimensional color images are produced by combining the red image plane from a left color camera and the blue and green image planes from a right color camera. Techniques for compensating for over or underexposure in a particular image plane are deployed as well as techniques for minimizing subjective disturbance when viewing relatively pure color regions of a 3-dimensional image and for transmission of 3-dimensional color television images to users. Filed February 19, 1998. Issued March 14, 2000.
5,969,722 — Methods and apparatus for creation of three-dimensional wire frames and for three-dimensional stereo morphing 4 Claims. A 3-dimensional wire frame representation is derived from a real 3-dimensional objects, where the surface of the object is generally featureless, by projecting a non-uniform pattern of randomly colored spots onto the 3-dimensional object and capturing images of the object by two cameras located at different positions. A wire frame representation of the object is then reconstructed from corresponding colored spots on the images captured by the two cameras. Wire frame representations are rapidly created using generic wire frames which are prototypical of a class of objects and which are modifiable to correspond to a specific instance of the class. A set of generic wire frames are bundled as a tool kit with software for editing wire frames. A method of morphing from a source 3-dimensional stereo rendered wire frame to a target rendered wire frame is also disclosed and the apparent camera viewpoint can change during morphing. Filed October 6, 1997. Issued October 19, 1999.
5,793,372 — Methods and apparatus for rapidly rendering photo-realistic surfaces on 3-dimensional wire frames automatically using user defined points 10 Claims. Automatic photographic color rendering of the surfaces of wire frame representation of 3-dimensional objects is described. Bit mapped information of surface areas is captured as part of image processing in the creation of wire frames into the computer. When a wire frame is transformed to a different orientation, the rendering surfaces are automatically transformed and the wire frame can be rendered in the new orientation with photographic quality. Filed October 21, 1994. Issued August 11, 1998. 5,742,330 — Methods and apparatus for the creation and transmission of 3-dimensional images 2 Claims. Three-dimensional color images are produced by combining the red image plane from a left color camera and the blue and green image planes from a right color camera. Techniques for compensating for over or underexposure in a particular image plane are deployed as well as techniques for minimizing subjective disturbance when viewing relatively pure color regions of a 3-dimensional image and for transmission of 3-dimensional color television images to users. Filed October 04, 1996. Issued April 21, 1998.
5,742,291 — Method and apparatus for creation of three-dimensional wire frames 8 Claims. Methods and apparatus are disclosed for the rapid creation of wire frame representations of 3-dimensional objects using generic wire frames which are prototypical of a class of objects and which are modifiable to correspond to a specific instance of the class. A set of generic wire frames are bundled as a tool kit with software for editing wire frames. A method of morphing from a source 3-dimensional stereo rendered wire frame to a target rendered wire frame is also disclosed and the apparent camera viewpoint can change during morphing. Filed May 09, 1995. Issued April 21, 1998.
5,699,444 — Methods and apparatus for using image data to determine camera location and orientation 19 Claims. Methods and apparatus for accurately surveying and determining the physical location of objects in a scene are disclosed which use image data captured by one or more cameras and three points from the scene which may either be measured after the images are captured or may be included in the calibrated target placed in the scene at the time of image capture. Objects are located with respect to a three dimensional coordinate system defined with reference to the three points. The methods and apparatus permit rapid set up and capture of precise location data using simple apparatus and simple image processing. The precise location and orientation of the camera utilized to capture each scene is determined from image data, from the three point locations and from optical parameters of the camera. Filed March 31, 1995. Issued December 16, 1997.
5,661,518 — Methods and apparatus for the creation and transmission of 3-dimensional images 1 Claim. Three-dimensional color images are produced by combining the red image plane from a left color camera and the blue and green image planes from a right color camera. Techniques for compensating for over or underexposure in a particular image plane are deployed as well as techniques for minimizing subjective disturbance when viewing relatively pure color regions of a 3-dimensional image and for transmission of 3-dimensional color television images to users. TDM and MPEG 2 transmission techniques for stereo image transmission are disclosed. Left and right images are caused to be epipolar to reduce adverse user reaction to extended viewing of stereo images. A three dimensional perspective view may be connected to a stereo view in accordance with the invention. Filed June 07, 1995. Issued April 26, 1997.
'Field of Use' means any and all of the Medical, Medical Forensic and Veterinary Medical markets.
'Medical' is a field-of-use specification that defines certain aspects of the LICENSEE's Market under this agreement. Specifically, 'medical' means all things directly associated with human health care, related diagnostics, treatment plans and remedies to heal and otherwise treat the human body.
'Medical Forensics' is a field-of-use specification that defines certain aspects of the LICENSEE's Market under this agreement. Specifically, 'medical forensics' means all things directly associated with the application of scientific knowledge of human anatomy or Medical (as defined herein) elements of a legal nature for purposes that are suitable to courts of judicature or legal debate in public forums.
'Veterinary Medical' is a field-of-use specification that defines certain aspects of the LICENSEE's Market under this agreement. Specifically, ' veterinary medical' means all things directly associated with animal health care, related diagnostics, treatment plans and remedies to heal and otherwise treat animals, especially domestic animals, that would normally receive treatment from practicing Veterinarians.
'Veterinary Medical Forensics' is a field-of-use specification that defines certain aspects of the LICENSEE's Market under this agreement. Specifically, 'veterinary medical forensics' means all things directly associated with the application of scientific knowledge of animal anatomy or Veterinary Medical (as defined herein) elements of a legal nature for purposes that are suitable to courts of judicature or legal debate in public forums.
LICENSEE e. desires to obtain a license to use certain COMPANY intellectual properties, related to a. 'phototexturing via photogrammetric techniques' and b. 'morphing of generic surface structures to match photogrammetrically derived data sets', on an exclusive basis, to develop and market new LICENSEE-developed products and services, specifically for i. Medical and ii. Medical Forensics iii. Veterinary Medical, and iv. Veterinary Medical Forensics markets.
LICENSEE-developed products and services, specifically for i. Medical and ii. Medical Forensics iii. Veterinary Medical, and iv. Veterinary Medical Forensics markets
IPSCIO Record ID: 7363
The Licensor has developed innovative technologies and products for all aspects of imaging, including capture, processing, display, and enhancement. The Licensor's products range from 3D cameras to surveillance algorithms to integrated facial recognition systems.
Product Description
Shuttle X 3.01 GHZ mini Computer with an EuraCard frame grabber
3D FaceCam, model FACE CAM500-34
3D FaceCam (FC800-688-22651-38105-1279b)
Manfrotto Tripod
Belkin Power strip
WellCam system with monitor and power supply
WellCam camera
WellCam system in Pelican 1490 case
Pelican 1400 case
IMPERX IPX-4M15-L camera
CameraLink power supply
AXIS EVI-D30 12 variable zoom camera
Swann Security c500 CCD color camera
Color TFT LCD monitor
Micro compact KPC CCD camera lenses
Micro compact KPC CCD camera
Power supply adaptors
Network server case
More Power supply adaptors
Three level camera ring with 19 KPC-EX20H cameras
One level camera ring with 5 or 6 KPC-EX20H cameras
SOS-4 Vision system
SOS vision system (model IS 1)
Small Pelican case
AirPlus Xtreme G wireless router
Netgear Prosafe 8 port Gigabit switch (GS108)
More power supply adaptors
Battery Lithium MnO2 BA 5390/u
More power supply adaptors
Utilitech motion sensor control #182164
Sets of SOS cables
SOS power supply
DPTex Passive Infrared Detector CX-702
DS ATO Gateway
SH-5316-BZ Motion Sensor
Marshall Electronics V-LCD4-Pro-l High resolution 4†LCD monitor
Camera Ring mechanical structure for 8 sensors
S.BATT12.6 battery
Small Electronic chips
Archer Filed personal computer
STUDS SOS Vision Systems
Pelican 1150 cases
Genex camera system with two big grey cameras
Camera vision system with 3 KPC-EX20H cameras
AXIS 2120 Network Camera
IQeye3 Camera system from IQinVision
Software and Trademarks
WellCam
STUDS
SOS
Cerberus
FaceCam
3D SketchArtist
3D FaceMap
3D FaceMatch
3D Enroll
Patent Title
Serial/Patent/
Registration Number
Method and Apparatus for High
6,064,423
Resolution Three Dimensional Display
Omni-Directional Cameras
D436,612
High Speed Three Dimensional
6,028,672
Imaging Method
Method and System for Three-Dimensional
6,700,669
Imaging Using Light Pattern Having
Multiple Sub-Patterns
Method And Apparatus for Omnidirectional
6,744,569
Three Dimensional Imaging
Face Recognition System and Method
7,221,809
A System and a Method for Three-Dimensional Imaging Systems
7,349,104
Method and Apparatus for an Interactive
7,098,872
Volumetric Three Dimensional Display
Face Recognition System and Method
7,876,931
Method and Apparatus for Omni-Directional
7,940,299
Video Surveillance System
A System and a Method for a
7,358,498
Smart Surveillance System
A High Speed Three Dimensional
6,147,760
Imaging Method
Method And Apparatus for Modeling Via a
6,819,318
Three-Dimensional Image Mosaic System
Method and System for a Three
7,804,997
Dimensional Facial Recognition System
Method and Apparatus for Omnidirectional
6,304,285
Three-Dimensional Imaging
Method and Apparatus for Generating Structural Pattern Illumination
6,937,348
IPSCIO Record ID: 289249
An exclusive, world-wide right to sublicense the Licensed Patents and Licensed Processes to third parties to make, have made, use, sell, lease, and otherwise dispose of (at a royalty reflecting their fair market value) Licensed Products and License Processes; provided, however; that Licensor will have the right of approval with respect to sublicenses for the manufacture of such Licensed Products by third parties, which approval shall not be unreasonably withheld.
An exclusive, world-wide license to use, reproduce, modify {including the right to prepare derivative works), perform, display, and distribute the Licensed Registration Software, including the right to sublicense.
Fiducial Marker shall mean a marking device placed on or in the body to provide a reference, including Permanent and Temporary Markers, and further including related fixation, implantation, removal, and protection tools and devices.
Licensed Products shall means any Licensee or sublicensee product covered by one or more claims of one or more Licensed Patents.
Licensed Registration Software shall mean certain software for the registration of Fiducial Markers in physical space and image space, including software for locating a Fiducial Marker in image space, the copyright interest which resides in Licensor; but not including certain software purchased by Picker as part of the Asset Purchase Agreement and subsequently sold to Licensee.
Permanent Marker shall mean a Fiducial Marker designed for substantially permanent attachment to the body. Permanent Marker includes related tools and devices, including fixation, implantation, location, removal, and protection tools and devices, includes tools and devices designed for use with Temporary Markers, but in no event would the royalty be duplicative.
U.S. Appl. Ser. No. 08/196,725 (Method for Relating the Data of an Image Space to Physical Space)
U.S. Appl. Ser. No. 08/480,709 (Fiducial Marker)
— navigational apparatus and methods for human or animal body parts, including the head, which utilize Fiducial Markers or define the location of any point in or on the body, including the research, design, evaluation, development, or improvement of such devices, apparatus, and methods;
— Fiducial Markers and methods of use, including the research, design, evaluation, development, or improvement of devices, apparatus and methods; and
— Surgical Guides, including the research, design, evaluation, development, or improvement of devices; apparatus and methods.
IPSCIO Record ID: 29015
Technology shall mean the eViewMediaEngine which is owned by Licensor and protected by USA Patent numbers 7,003,168, 6,711,299 and 6,904,175.
Video Archive
The technology provides APIs to control the processes of uploading the ME format media into an archive that supports media distribution and rendering. The underlying engine components reside in both the execution time client and server(s). The archive structure supports maintaining more than one copy of an object for both redundancy and for load sharing considerations. Each archive object in the ME format has, as a minimum
• Video index file(s)
• Video data file(s)
• Audio index file(s)
• Audio data file(s)
Within the scope of this agreement, it is understood that the ME format will be extended to include
• Script index file(s)
• Script data file(s)
The archive will also be extended to support the Asier encryption model.
Video Distribution
The technology provides APIs to control access to objects in the video archive, supporting object rendering in a web distribution model. There is an underlying Java based player that supports rendering multiple videos simultaneously on an HTML web page with programmable coordination among the videos. The player and its supporting Javascript environment have all of the elements required to
• Access the index and data files from an archive
• Buffer the video object such that the video starts to play quickly (typically within 3 seconds), but can sustain interruptions in the flow of data from the server.
• Manage the overall processor and bandwidth constraints. The player supports bandwidth coordination among the videos that are playing simultaneously. Each video can be designated as “primary†or “secondaryâ€. When initial buffering occurs, primaries are able to get to the initial fast start state (3 seconds worth of render time) before a secondary may start. At any time while playing/buffering, the secondary(s) will back off if a primary is about to stall for lack of data. Any video may have its buffering bandwidth effect controlled to a percentage of its computed average bandwidth requirement (i.e., a video may be loaded at 110% of its average bit rate rather than loading as fast as it can – ME supports both paradigms).
• Start a video on any designated frame. The player supports an API that includes a request to play from frame(x) to frame(y) and/or start playing to end at frame(x). This is used to effect slider drag operations that allow the subscriber to advance or backup to any position within a movie with no dependence on prior buffering.
• Render the video from an internal memory cache. The video is buffered from a stream and is not stored on the local disk. Thus, a two hour movie is never completely contained within the client machine.
• Support a coordinated actor/director rendering paradigm. Each video rendered on the web page is represented by a Java actor. The page also contains, in this paradigm, a Java director that controls everything visualized by the actor(s) on the page. The director contains a context for each video being managed by it. At any instant in time, an actor is associated (receiving rendering data) with one context within the director. The director may have more contexts than actors in order to buffer video data before it is needed. The contexts may be programmed to trigger events when they get to certain states (i.e., when playing a particular frame, when there is enough data buffered to safely play, when the user clicks on an actor associated with the context, etc.). Each context also supports a complete API control mechanism. The combination of the event architecture and the API allows the context events to trigger control actions in other contexts. This supports a high degree of coordination between videos on the page. As a video plays to certain frames (arrives at certain scenes), another video (or image) on the page may be triggered to take an action.
• Automatically recover from server disconnects. When connected to a web server to pull the video data, the player will encounter frequent disconnects during the course of a two hour period. The technology supports automatically detecting that this has occurred and to reconnect before the object buffer is drained.
• Automatically select from multiple object formats. Any ME archive object may be represented in more than one format (resolution, frame rate, etc.). The player environment is capable of analyzing the processor speed and available bandwidth and selecting an appropriate format. The player may also be directed to select or change formats while playing and not be required to start over.
• Restrict access to the video. The Java player is restricted to operation within a specific web domain. If a different web page tries to activate a player not authorized for it, the player will fail to run. It is understood that under this agreement, this security model will be extended to support the Asier encryption model.
• Support complex ME formats. The complex ME object format is structurally the same, but supports dynamic frame rate and resolution settings. The video may use a different frame rate for each included scene.
Video Chat
The technology provides a comprehensive solution for live video chat. The chat architecture includes a client API that supports
• Connecting the client to a VXN server. This operation results in an internal endpoint or IP address that is used to route data from one chat client to another.
• Enabling local camera capture. The video from the camera is automatically made available to the internal chat architecture for both local display and transmission to the server for use in the chat conference.
• Making a call. The API allows the local client to make a call through the VXN connection to anyone connected to the VXN by referencing the destination’s endpoint address. After the appropriate handshake, this will cause the local client’s audio and video to be transmitted to the destination.
• Making multiparty calls. The technology supports up to an 8 party call, depending on available bandwidth.
• Controlling call parameters. The API supports controlling parameters that affect the destination’s user experience and the bandwidth usage for both parties. These include resolution, frame rate, and quality settings. Most parameters can be changed mid-call.
• Making audio only calls.
• Interoperation with H.323 devices.
The technology consists of a combination of source and object (executable) code and associated documentation
• ME encoder Windows dynamic link library executables
• ME encoder controller Java applet executable
• ME player Java applet executable
• ME upload applet executable
• ME installer applet executable
• ME chat installer executable
• ME chat engine Java applet executable
• ME chat engine Windows dynamic link library executables
• ME media service controller JavaScript source code
• ME media engine hosting service PHP executable (obfuscated source code)
IPSCIO Record ID: 211913
The Key is a digital code that enables an end-user to create a single image for a Virtual Tour.
Residential Real Estate Market Residential Real Estate Market means (i) the marketing of new and/or existing Residential Real Estate that are for sale, lease or rent through display (electronic or otherwise) on the Internet or otherwise, (ii) the sale of products and/or services to residential real estate professionals such as agents, brokers and lenders for display (electronic or otherwise) on the Internet or otherwise, (iii) the display (electronic or otherwise) or offering for sale on the Internet or otherwise of any products and/or services relating to moving to or from any Residential Real Estate, (iv) the display (electronic or otherwise) or offering for sale on the Internet or otherwise of any products and/or services relating to renovation, home improvement, repair or maintenance of any Residential Real Estate, (v) the display (electronic or otherwise) or offering for sale on the Internet or otherwise of any products and/or services relating to financial matters relating to the ownership, lease or renting of any Residential Real Estate, including making or obtaining loans or other financing and tax matters, (vi) the display (electronic or otherwise) or offering for sale on the Internet or otherwise of any products and/or services relating to interior furnishing, decoration and design, including planning, room and floorplan design, style, furniture, fixtures and hiring of design professionals in respect of the Residential Real Estate or (vii) the display (electronic or otherwise) or offering for sale on the Internet or otherwise of any products and/or services relating to outdoor living, lawn and gardening, including growing basics and tips, plants, lawn and landscaping and hiring of related professionals in respect of Residential Real Estate.